FAST ANSWER / OLIVER
Choose mercy at the start to test Oliver's 1.0.10 recruitment fix.
The official 1.0.10 notes say Oliver should now be recruitable when mercy was chosen at the start. The community roster reports 2 / 8 / 3 / 3 / 9 / 6 for Strength, Agility, Charisma, Magic, Wit, and Luck, with Magic Ritual and Scouting as known signals; those stats do not prove a fixed cycle or complete route.
- Choose mercy in the opening, then record whether Oliver appears and on which cycle.
- Start with a Wit-heavy request, Magic Ritual, or Scouting opportunity.
- Record whether Overworked changes the quest result, duration, or reward in your build.
- Keep NG+, Scholar-threshold, and story-evolution leads separate until reproduced.
Oliver's current roster profile
The available community roster lists Oliver from Angelor at level 6 with armor 7 and a reported profile of 2 Strength, 8 Agility, 3 Charisma, 3 Magic, 9 Wit, and 6 Luck. His listed signals are Magic Ritual and Scouting, with Overworked as a trait to watch. These are reference values, not an official tier ranking.
- Use Wit as the first filter when the request rewards investigation or planning
- Use Magic Ritual or Scouting as a second filter
- Check the quest's visible condition before committing a long run
Test the long-quest trade-off
The roster note suggests that long quests may trade score for gold when Oliver is involved. Treat that as a testable lead, not a fixed penalty. Start from the same preceding state, compare Oliver with one alternative, and log both the result quality and the reward.
- Keep quest, party size, equipment, and build unchanged
- Compare result class, duration, and reward separately
- Do not call the trait beneficial or harmful from one run
Keep the route clue separate
The broader roster discussion mentions a possible Oliver story evolution, but it does not establish the exact trigger or payoff. If a new scene, trait, or state appears, record the preceding day, quest, dialogue choice, and party before testing the same sequence again.
Patch 1.0.10: mercy-at-start recruitment fix
The official 1.0.10 notes say Oliver should now be recruitable when mercy was chosen at the start. This removes one older blocker, but it does not establish a fixed appearance cycle, cross-run carry-over rule, or the full story-evolution route.
- Official fix: mercy at the start should preserve Oliver's recruitment path
- Retest from a clean current-build opening if Oliver was previously missing
- Record the first appearance, cycle, and dialogue rather than assuming cycle 19
- A Chinese community checklist reports a day-19 interview, but marks the timing tentative; test it rather than publishing it as fixed
- Keep cross-run and story-evolution claims marked as needs verification
What a useful Oliver answer should contain
A dependable page should tell the player where Oliver is a sensible first candidate, what to watch for, and which route details are still unknown. Until the trigger is reproduced in the current build, avoid promising an evolution, hidden trait, or guaranteed reward.
SEARCH QUESTIONS / SHORT ANSWERS
Common questions
How do you recruit Oliver in Sovereign Tower?
Patch 1.0.10 says Oliver should be recruitable when mercy was chosen at the start. Retest that official condition in the current build, but do not assume a fixed cycle, cross-run carry-over rule, or story evolution without reproducing it.
What are Oliver's stats in Sovereign Tower?
The community roster reports Oliver at 2 Strength, 8 Agility, 3 Charisma, 3 Magic, 9 Wit, and 6 Luck. These are reference values, not an official tier ranking or guarantee of every quest result.
Baseline source: official Sovereign Tower page on Steam. Additional reference: community roster reference. / official Steam 1.0.10 patch notes. / Oliver recruitment discussion. / Steam Chinese achievement checklist (Oliver timing lead). / Steam community discussions. This note is an independent editorial guide; evidence status is shown where it matters. Last checked: August 27, 2026.